ch1_01_sea_wreck

ch1_01_sea_wreck is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 114 × 117 × 55.0 m and is drawn with 8,614 triangles and 26 textures, up to 130 m away.
- Model
- ch1_01_sea_wreck
- Hash
- 83245915 (0x04F63B5B)
- What it is
- water or sea piece
- Size (m)
- 114 × 117 × 55.0
- Size class
- huge
- LOD distance (m)
- 130
- Vertices
- 12,784
- Triangles
- 8,614
- Textures
- 26
- Texture dictionary
- ch1_01_sea_wrecks
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_wreck.ydr
- Definition file
- cityhills_01_metadata_017_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_sea_wreck is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2818.74, -581.05, -65.96.
The map files (IPLs) that place it include ch1_01_sea_strm_0 and hei_ch1_01_sea_strm_0.
Also placed by ch1_01_sea_strm_0
- prop_coral_pillar_01
- ch1_01_sea_l
- prop_cora_clam_01
- ch1_01_seaground_01
- ch1_01_seaground_02
- ch1_01_seaground_03
- ch1_01_seaground_04
- ch1_01_seaground_05
- ch1_01_seaground_08
- ch1_01_sea_alga002
- ch1_01_sea_alga01
- ch1_01_sea_alga03
Models like ch1_01_sea_wreck
- ch1_01_sea_alga002
- ch1_01_sea_alga01
- ch1_01_sea_alga03
- ch1_01_sea_alga04
- ch1_01_sea_ch1_01_uw_01
- ch1_01_sea_ch1_01_uw_02
- ch1_01_sea_ch1_01_uw_03
- ch1_01_sea_ch1_01_uw_04
- ch1_01_sea_ch1_01_uw_05
- ch1_01_sea_ch1_01_uw_06
- ch1_01_sea_ch1_01_uw_07
- ch1_01_sea_ch1_01_uw_08
local obj = CreateObject(`ch1_01_sea_wreck`, coords.x, coords.y, coords.z, false, false, false)