GTA Explorer

ch1_01_sea_uwb_05

ch1_01_sea_uwb_05, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_uwb_05 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 192 × 162 × 9.48 m and is drawn with 2,799 triangles and 22 textures, up to 299 m away. From far away the game draws ch1_01_sea_uwb_05_lod in its place.

Model
ch1_01_sea_uwb_05
Hash
2345978242 (0x8BD4C982)
What it is
water or sea piece
Size (m)
192 × 162 × 9.48
Size class
huge
LOD distance (m)
299
Vertices
1,720
Triangles
2,799
Textures
22
Texture dictionary
0xd887e3a2
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_uwb_05.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_uwb_05 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2432.59, -416.56, -6.79.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_uwb_05

local obj = CreateObject(`ch1_01_sea_uwb_05`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…