GTA Explorer

ch1_01_sea_ch1_01_uw_01

ch1_01_sea_ch1_01_uw_01, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_ch1_01_uw_01 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 311 × 228 × 47.4 m and is drawn with 24,445 triangles and 31 textures, up to 299 m away.

Model
ch1_01_sea_ch1_01_uw_01
Hash
738825361 (0x2C099491)
What it is
water or sea piece
Size (m)
311 × 228 × 47.4
Size class
huge
LOD distance (m)
299
Vertices
16,137
Triangles
24,445
Textures
31
Texture dictionary
ch1_01_sea_ch1_01_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_ch1_01_uw_01.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_ch1_01_uw_01 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2600.28, -465.96, -24.78.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_ch1_01_uw_01

local obj = CreateObject(`ch1_01_sea_ch1_01_uw_01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…