GTA Explorer

ch1_01_sea_uwb_03

ch1_01_sea_uwb_03, a water or sea piece of the GTA V map in Pacific Bluffs

ch1_01_sea_uwb_03 is a water or sea piece of the GTA V map in Pacific Bluffs, from the base game. It measures 225 × 115 × 8.74 m and is drawn with 2,438 triangles and 15 textures, up to 299 m away. From far away the game draws ch1_01_sea_uwb_03_lod in its place.

Model
ch1_01_sea_uwb_03
Hash
2810609897 (0xA78680E9)
What it is
water or sea piece
Size (m)
225 × 115 × 8.74
Size class
huge
LOD distance (m)
299
Vertices
1,523
Triangles
2,438
Textures
15
Texture dictionary
0xd887e3a2
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_uwb_03.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_uwb_03 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2932.20, -98.17, -6.60.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_uwb_03

local obj = CreateObject(`ch1_01_sea_uwb_03`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…