GTA Explorer

ch1_01_sea_wreck_2

ch1_01_sea_wreck_2, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_wreck_2 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 76.9 × 106 × 72.0 m and is drawn with 21,310 triangles and 19 textures, up to 130 m away.

Model
ch1_01_sea_wreck_2
Hash
534951662 (0x1FE2B6EE)
What it is
water or sea piece
Size (m)
76.9 × 106 × 72.0
Size class
huge
LOD distance (m)
130
Vertices
33,963
Triangles
21,310
Textures
19
Texture dictionary
ch1_01_sea_wrecks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_wreck_2.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_wreck_2 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2836.89, -553.74, -54.48.

The map files (IPLs) that place it include ch1_01_sea_strm_0 and hei_ch1_01_sea_strm_0.

Also placed by ch1_01_sea_strm_0

Models like ch1_01_sea_wreck_2

local obj = CreateObject(`ch1_01_sea_wreck_2`, coords.x, coords.y, coords.z, false, false, false)

 

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