GTA Explorer

ch1_01_sea_ch1_01_uw_08

ch1_01_sea_ch1_01_uw_08, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_ch1_01_uw_08 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 215 × 328 × 106 m and is drawn with 12,826 triangles and 30 textures, up to 299 m away.

Model
ch1_01_sea_ch1_01_uw_08
Hash
3327281444 (0xC6524924)
What it is
water or sea piece
Size (m)
215 × 328 × 106
Size class
huge
LOD distance (m)
299
Vertices
8,618
Triangles
12,826
Textures
30
Texture dictionary
ch1_01_sea_ch1_01_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_ch1_01_uw_08.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_ch1_01_uw_08 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3220.50, -43.21, -52.94.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_ch1_01_uw_08

local obj = CreateObject(`ch1_01_sea_ch1_01_uw_08`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…