GTA Explorer

ch1_01_sea_ch1_01_uw_04

ch1_01_sea_ch1_01_uw_04, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_ch1_01_uw_04 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 250 × 333 × 141 m and is drawn with 23,862 triangles and 33 textures, up to 299 m away.

Model
ch1_01_sea_ch1_01_uw_04
Hash
1062746926 (0x3F583B2E)
What it is
water or sea piece
Size (m)
250 × 333 × 141
Size class
huge
LOD distance (m)
299
Vertices
33,147
Triangles
23,862
Textures
33
Texture dictionary
ch1_01_sea_ch1_01_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_ch1_01_uw_04.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_ch1_01_uw_04 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2892.56, -471.63, -98.56.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_ch1_01_uw_04

local obj = CreateObject(`ch1_01_sea_ch1_01_uw_04`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…