GTA Explorer

ch1_01_sea_ch1_01_uwb_00

ch1_01_sea_ch1_01_uwb_00, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_ch1_01_uwb_00 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 408 × 256 × 321 m and is drawn with 11,855 triangles and 21 textures, up to 299 m away.

Model
ch1_01_sea_ch1_01_uwb_00
Hash
2736213557 (0xA3174E35)
What it is
water or sea piece
Size (m)
408 × 256 × 321
Size class
huge
LOD distance (m)
299
Vertices
10,653
Triangles
11,855
Textures
21
Texture dictionary
ch1_01_sea_ch1_01_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_ch1_01_uwb_00.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_ch1_01_uwb_00 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2613.75, -776.44, -164.36.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_ch1_01_uwb_00

local obj = CreateObject(`ch1_01_sea_ch1_01_uwb_00`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…