GTA Explorer

ch1_01_seawall003

ch1_01_seawall003, a piece of the GTA V map in Pacific Bluffs

ch1_01_seawall003 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 20.2 × 15.9 × 7.02 m and is drawn with 8,246 triangles and 6 textures, up to 54 m away. From far away the game draws ch1_01_seawall003_lod in its place.

Model
ch1_01_seawall003
Hash
3970106060 (0xECA302CC)
What it is
piece
Size (m)
20.2 × 15.9 × 7.02
Size class
huge
LOD distance (m)
54
Vertices
8,043
Triangles
8,246
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_seawall003.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_seawall003 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2175.04, -447.45, 0.47.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_seawall003

local obj = CreateObject(`ch1_01_seawall003`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…