GTA Explorer

ch1_01_sea_alga03

ch1_01_sea_alga03, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_alga03 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 13.8 × 2.51 × 11.2 m and is drawn with 88 triangles and 1 texture, up to 150 m away.

Model
ch1_01_sea_alga03
Hash
1431466556 (0x5552723C)
What it is
water or sea piece
Size (m)
13.8 × 2.51 × 11.2
Size class
large
LOD distance (m)
150
Vertices
60
Triangles
88
Textures
1
Texture dictionary
ch1_01_sea_wrecks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_alga03.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_alga03 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2841.00, -421.01, -18.13.

The map files (IPLs) that place it include ch1_01_sea_strm_0 and hei_ch1_01_sea_strm_0.

Also placed by ch1_01_sea_strm_0

Models like ch1_01_sea_alga03

local obj = CreateObject(`ch1_01_sea_alga03`, coords.x, coords.y, coords.z, false, false, false)

 

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