GTA Explorer

ch1_01_sea_uwb_04

ch1_01_sea_uwb_04, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_uwb_04 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 233 × 276 × 17.0 m and is drawn with 4,120 triangles and 15 textures, up to 299 m away. From far away the game draws ch1_01_sea_uwb_04_lod in its place.

Model
ch1_01_sea_uwb_04
Hash
2108566837 (0x7DAE2D35)
What it is
water or sea piece
Size (m)
233 × 276 × 17.0
Size class
huge
LOD distance (m)
299
Vertices
2,452
Triangles
4,120
Textures
15
Texture dictionary
0xd887e3a2
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_uwb_04.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_uwb_04 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3127.24, 26.39, -9.93.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_uwb_04

local obj = CreateObject(`ch1_01_sea_uwb_04`, coords.x, coords.y, coords.z, false, false, false)

 

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