GTA Explorer

ch1_01_sea_uwb_02

ch1_01_sea_uwb_02, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_uwb_02 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 217 × 207 × 6.77 m and is drawn with 3,188 triangles and 15 textures, up to 299 m away. From far away the game draws ch1_01_sea_uwb_02_lod in its place.

Model
ch1_01_sea_uwb_02
Hash
2561467186 (0x98ACE332)
What it is
water or sea piece
Size (m)
217 × 207 × 6.77
Size class
huge
LOD distance (m)
299
Vertices
1,927
Triangles
3,188
Textures
15
Texture dictionary
0xd887e3a2
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_uwb_02.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_uwb_02 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2739.20, -195.99, -5.69.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_uwb_02

local obj = CreateObject(`ch1_01_sea_uwb_02`, coords.x, coords.y, coords.z, false, false, false)

 

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