GTA Explorer

ch1_01_sea_alga002

ch1_01_sea_alga002, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_alga002 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 10.2 × 2.08 × 8.36 m and is drawn with 128 triangles and 1 texture, up to 150 m away.

Model
ch1_01_sea_alga002
Hash
3732397572 (0xDE77DE04)
What it is
water or sea piece
Size (m)
10.2 × 2.08 × 8.36
Size class
large
LOD distance (m)
150
Vertices
85
Triangles
128
Textures
1
Texture dictionary
ch1_01_sea_wrecks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_alga002.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_alga002 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2834.78, -492.53, -25.57.

The map files (IPLs) that place it include ch1_01_sea_strm_0 and hei_ch1_01_sea_strm_0.

Also placed by ch1_01_sea_strm_0

Models like ch1_01_sea_alga002

local obj = CreateObject(`ch1_01_sea_alga002`, coords.x, coords.y, coords.z, false, false, false)

 

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