ch1_01_1b_slod1

ch1_01_1b_slod1 is a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 220 × 248 × 18.0 m and is drawn with 3,234 triangles and 2 textures, up to 1,400 m away.
- Model
- ch1_01_1b_slod1
- Hash
- 1583798169 (0x5E66D799)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 220 × 248 × 18.0
- Size class
- huge
- LOD distance (m)
- 1400
- Vertices
- 5,718
- Triangles
- 3,234
- Textures
- 2
- Texture dictionary
- ch1_lod_0102_slod2_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0102_slod2_children.ydd
- Definition file
- cityhills_01_metadata_005.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_1b_slod1 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2959.05, 106.29, 14.22.
The map files (IPLs) that place it include ch1_01 and hei_ch1_01.
Also placed by ch1_01
- 0x0fd5de4f
- 0x12eb8b11
- 0x14134903
- 0x1fedf029
- 0x22790fbe
- 0x289715e6
- 0x2cce5fc7
- 0x3c26d13a
- 0x3ce6f2de
- 0x51fc9de0
- 0x56c9d647
- 0x616964e3
Models like ch1_01_1b_slod1
- ch1_01_1a_slod1
- ch1_01_beach_slod_01
- ch1_01_beach_slod_02
- ch1_01_beachrck_slod1
- ch1_01_details2_slod
- ch1_01_genbank_slod
- ch1_01_land_slod_01
- ch1_01_land_slod_02
- ch1_01_liquorstore_slod
- ch1_01_props_combo0124_slod
- ch1_01_props_combo0125_slod
- ch1_01_props_combo0126_slod
local obj = CreateObject(`ch1_01_1b_slod1`, coords.x, coords.y, coords.z, false, false, false)