GTA Explorer

ch1_01_1a_slod1

ch1_01_1a_slod1, a super-low-detail (SLOD) model of the GTA V map in Banham Canyon

ch1_01_1a_slod1 is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 85.5 × 204 × 13.2 m and is drawn with 2,354 triangles and 2 textures, up to 1,400 m away.

Model
ch1_01_1a_slod1
Hash
593264129 (0x235C7E01)
What it is
super-low-detail (SLOD) model
Size (m)
85.5 × 204 × 13.2
Size class
huge
LOD distance (m)
1400
Vertices
4,349
Triangles
2,354
Textures
2
Texture dictionary
ch1_lod_0102_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0102_slod2_children.ydd
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_1a_slod1 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2974.61, 418.57, 20.08.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

Models like ch1_01_1a_slod1

local obj = CreateObject(`ch1_01_1a_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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