GTA Explorer

ch1_01_seawall005

ch1_01_seawall005, a piece of the GTA V map in Pacific Bluffs

ch1_01_seawall005 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 21.3 × 15.0 × 8.51 m and is drawn with 8,414 triangles and 6 textures, up to 54 m away. From far away the game draws ch1_01_seawall005_lod in its place.

Model
ch1_01_seawall005
Hash
691403761 (0x2935FBF1)
What it is
piece
Size (m)
21.3 × 15.0 × 8.51
Size class
huge
LOD distance (m)
54
Vertices
8,144
Triangles
8,414
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_seawall005.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_seawall005 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2201.71, -439.07, 0.61.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_seawall005

local obj = CreateObject(`ch1_01_seawall005`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…