GTA Explorer

ch1_01_seawall004

ch1_01_seawall004, a piece of the GTA V map in Pacific Bluffs

ch1_01_seawall004 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 21.9 × 14.6 × 7.86 m and is drawn with 8,218 triangles and 6 textures, up to 54 m away. From far away the game draws ch1_01_seawall004_lod in its place.

Model
ch1_01_seawall004
Hash
4276463441 (0xFEE5A751)
What it is
piece
Size (m)
21.9 × 14.6 × 7.86
Size class
huge
LOD distance (m)
54
Vertices
8,029
Triangles
8,218
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_seawall004.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_seawall004 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2189.83, -445.78, 0.05.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_seawall004

local obj = CreateObject(`ch1_01_seawall004`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…