GTA Explorer

ch1_01_barrier01

ch1_01_barrier01, a piece of the GTA V map in Pacific Bluffs

ch1_01_barrier01 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 116 × 15.9 × 6.02 m and is drawn with 5,400 triangles and 9 textures, up to 110 m away. From far away the game draws ch1_01_barrier01_lod in its place.

Model
ch1_01_barrier01
Hash
795755219 (0x2F6E42D3)
What it is
piece
Size (m)
116 × 15.9 × 6.02
Size class
huge
LOD distance (m)
110
Vertices
8,475
Triangles
5,400
Textures
9
Texture dictionary
0x98e43674
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_barrier01.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_barrier01 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2996.10, 174.25, 16.39.

The map files (IPLs) that place it include ch1_01_strm_3 and hei_ch1_01_strm_3.

Also placed by ch1_01_strm_3

Models like ch1_01_barrier01

local obj = CreateObject(`ch1_01_barrier01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…