GTA Explorer

ch1_01_barrier01a

ch1_01_barrier01a, a piece of the GTA V map in Pacific Bluffs

ch1_01_barrier01a is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 7.42 × 107 × 4.72 m and is drawn with 4,664 triangles and 9 textures, up to 250 m away. From far away the game draws ch1_01_barrier01a_lod in its place.

Model
ch1_01_barrier01a
Hash
1879099489 (0x7000C861)
What it is
piece
Size (m)
7.42 × 107 × 4.72
Size class
huge
LOD distance (m)
250
Vertices
7,368
Triangles
4,664
Textures
9
Texture dictionary
ch1_01_barriers
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_barrier01a.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_barrier01a is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2918.27, 100.23, 15.07.

The map files (IPLs) that place it include ch1_01_long_4 and hei_ch1_01_long_4.

Also placed by ch1_01_long_4

Models like ch1_01_barrier01a

local obj = CreateObject(`ch1_01_barrier01a`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…