GTA Explorer

ch1_01_surfshack

ch1_01_surfshack, a piece of the GTA V map in Banham Canyon

ch1_01_surfshack is a piece of the GTA V map in Banham Canyon, from the base game. It measures 23.1 × 15.8 × 9.45 m and is drawn with 26,069 triangles and 66 textures, up to 70 m away. From far away the game draws ch1_01_surfshack_lod in its place.

Model
ch1_01_surfshack
Hash
3863203923 (0xE643D053)
What it is
piece
Size (m)
23.1 × 15.8 × 9.45
Size class
huge
LOD distance (m)
70
Vertices
36,357
Triangles
26,069
Textures
66
Texture dictionary
ch1_01_shops
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_surfshack.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_surfshack is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2958.54, 430.34, 18.44.

The map files (IPLs) that place it include ch1_01_strm_5 and hei_ch1_01_strm_5.

Also placed by ch1_01_strm_5

Models like ch1_01_surfshack

local obj = CreateObject(`ch1_01_surfshack`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…