ch1_01_seawall005_lod

ch1_01_seawall005_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 21.3 × 14.9 × 8.51 m and is drawn with 1,508 triangles and 2 textures, up to 500 m away. It is the lower-detail copy of ch1_01_seawall005 that the game draws from far away.
- Model
- ch1_01_seawall005_lod
- Hash
- 2321556515 (0x8A602423)
- What it is
- low-detail (LOD) model
- Size (m)
- 21.3 × 14.9 × 8.51
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 939
- Triangles
- 1,508
- Textures
- 2
- Texture dictionary
- ch1_01_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_01_beach_slod_02_children.ydd
- Definition file
- cityhills_01_metadata_005.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_seawall005_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2202.79, -440.27, 1.73.
The map files (IPLs) that place it include ch1_01 and hei_ch1_01.
Also placed by ch1_01
- 0x0fd5de4f
- 0x12eb8b11
- 0x14134903
- 0x1fedf029
- 0x22790fbe
- 0x289715e6
- 0x2cce5fc7
- 0x3c26d13a
- 0x3ce6f2de
- 0x51fc9de0
- 0x56c9d647
- 0x616964e3
local obj = CreateObject(`ch1_01_seawall005_lod`, coords.x, coords.y, coords.z, false, false, false)