GTA Explorer

ch1_01_sea_coral_2

ch1_01_sea_coral_2, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_coral_2 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 4.02 × 4.13 × 3.29 m and is drawn with 1,152 triangles and 2 textures, up to 150 m away.

Model
ch1_01_sea_coral_2
Hash
791758157 (0x2F31454D)
What it is
water or sea piece
Size (m)
4.02 × 4.13 × 3.29
Size class
medium
LOD distance (m)
150
Vertices
1,056
Triangles
1,152
Textures
2
Texture dictionary
0x28d8df16
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_coral_2.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_coral_2 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2840.65, -458.67, -20.66.

The map files (IPLs) that place it include ch1_01_sea_strm_0 and hei_ch1_01_sea_strm_0.

Also placed by ch1_01_sea_strm_0

Models like ch1_01_sea_coral_2

local obj = CreateObject(`ch1_01_sea_coral_2`, coords.x, coords.y, coords.z, false, false, false)

 

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