GTA Explorer

ch1_01_sea_ch1_01_uw_decb_03

ch1_01_sea_ch1_01_uw_decb_03, a decal of the GTA V map in Pacific Ocean

ch1_01_sea_ch1_01_uw_decb_03 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 123 × 83.7 × 18.8 m and is drawn with 1,318 triangles and 2 textures, up to 299 m away.

Model
ch1_01_sea_ch1_01_uw_decb_03
Hash
3766166377 (0xE07B2369)
What it is
decal
Size (m)
123 × 83.7 × 18.8
Size class
huge
LOD distance (m)
299
Vertices
1,340
Triangles
1,318
Textures
2
Texture dictionary
ch1_01_sea_ch1_01_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_ch1_01_uw_decb_03.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_ch1_01_uw_decb_03 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2445.86, -523.91, -20.02.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_ch1_01_uw_decb_03

local obj = CreateObject(`ch1_01_sea_ch1_01_uw_decb_03`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…