GTA Explorer

ch1_01_gvyard_a

ch1_01_gvyard_a, a piece of the GTA V map in Pacific Bluffs

ch1_01_gvyard_a is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 118 × 128 × 28.4 m and is drawn with 9,015 triangles and 51 textures, up to 150 m away. From far away the game draws ch1_01_gvyard_a_lod in its place.

Model
ch1_01_gvyard_a
Hash
2012638181 (0x77F66BE5)
What it is
piece
Size (m)
118 × 128 × 28.4
Size class
huge
LOD distance (m)
150
Vertices
8,803
Triangles
9,015
Textures
51
Texture dictionary
ch1_01_gvyard
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvyard_a.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_gvyard_a is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1789.64, -228.65, 52.78.

The map files (IPLs) that place it include ch1_01_long_9 and hei_ch1_01_long_9.

Also placed by ch1_01_long_9

Models like ch1_01_gvyard_a

local obj = CreateObject(`ch1_01_gvyard_a`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…