GTA Explorer

ch1_01_gvyard_d

ch1_01_gvyard_d, a piece of the GTA V map in Pacific Bluffs

ch1_01_gvyard_d is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 104 × 121 × 14.1 m and is drawn with 10,658 triangles and 50 textures, up to 148 m away.

Model
ch1_01_gvyard_d
Hash
2432572916 (0x90FE1DF4)
What it is
piece
Size (m)
104 × 121 × 14.1
Size class
huge
LOD distance (m)
148
Vertices
9,853
Triangles
10,658
Textures
50
Texture dictionary
ch1_01_gvyard
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvyard_d.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_gvyard_d is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1734.02, -196.45, 57.63.

The map files (IPLs) that place it include ch1_01_long_12 and hei_ch1_01_long_12.

Also placed by ch1_01_long_12

Models like ch1_01_gvyard_d

local obj = CreateObject(`ch1_01_gvyard_d`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…