GTA Explorer

ch1_01_beachdec_06

ch1_01_beachdec_06, a terrain piece of the GTA V map in Pacific Bluffs

ch1_01_beachdec_06 is a terrain piece of the GTA V map in Pacific Bluffs, from the base game. It measures 19.9 × 23.5 × 4.17 m and is drawn with 241 triangles and 3 textures, up to 299 m away.

Model
ch1_01_beachdec_06
Hash
3351735326 (0xC7C76C1E)
What it is
terrain piece
Size (m)
19.9 × 23.5 × 4.17
Size class
huge
LOD distance (m)
299
Vertices
163
Triangles
241
Textures
3
Texture dictionary
ch1_01_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_beachdec_06.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_beachdec_06 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2196.09, -409.38, 10.10.

The map files (IPLs) that place it include ch1_01_long_9 and hei_ch1_01_long_9.

Also placed by ch1_01_long_9

Models like ch1_01_beachdec_06

local obj = CreateObject(`ch1_01_beachdec_06`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…