GTA Explorer

ch1_01_gvyard_a_lod

ch1_01_gvyard_a_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_01_gvyard_a_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 117 × 127 × 28.5 m and is drawn with 2,645 triangles and 17 textures, up to 500 m away. It is the lower-detail copy of ch1_01_gvyard_a that the game draws from far away.

Model
ch1_01_gvyard_a_lod
Hash
1754213879 (0x688F2DF7)
What it is
low-detail (LOD) model
Size (m)
117 × 127 × 28.5
Size class
huge
LOD distance (m)
500
Vertices
2,909
Triangles
2,645
Textures
17
Texture dictionary
ch1_01_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_01_land_slod_03_children.ydd
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_gvyard_a_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1789.99, -228.10, 52.78.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

local obj = CreateObject(`ch1_01_gvyard_a_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…