ch1_01_gvyard_a_lod

ch1_01_gvyard_a_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 117 × 127 × 28.5 m and is drawn with 2,645 triangles and 17 textures, up to 500 m away. It is the lower-detail copy of ch1_01_gvyard_a that the game draws from far away.
- Model
- ch1_01_gvyard_a_lod
- Hash
- 1754213879 (0x688F2DF7)
- What it is
- low-detail (LOD) model
- Size (m)
- 117 × 127 × 28.5
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 2,909
- Triangles
- 2,645
- Textures
- 17
- Texture dictionary
- ch1_01_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_01_land_slod_03_children.ydd
- Definition file
- cityhills_01_metadata_005.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_gvyard_a_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1789.99, -228.10, 52.78.
The map files (IPLs) that place it include ch1_01 and hei_ch1_01.
Also placed by ch1_01
- 0x0fd5de4f
- 0x12eb8b11
- 0x14134903
- 0x1fedf029
- 0x22790fbe
- 0x289715e6
- 0x2cce5fc7
- 0x3c26d13a
- 0x3ce6f2de
- 0x51fc9de0
- 0x56c9d647
- 0x616964e3
local obj = CreateObject(`ch1_01_gvyard_a_lod`, coords.x, coords.y, coords.z, false, false, false)