GTA Explorer

ch1_01_gvyard_b

ch1_01_gvyard_b, a piece of the GTA V map in Pacific Bluffs

ch1_01_gvyard_b is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 154 × 103 × 12.0 m and is drawn with 8,974 triangles and 42 textures, up to 169 m away. From far away the game draws ch1_01_gvyard_b_lod in its place.

Model
ch1_01_gvyard_b
Hash
2891568299 (0xAC59D4AB)
What it is
piece
Size (m)
154 × 103 × 12.0
Size class
huge
LOD distance (m)
169
Vertices
9,833
Triangles
8,974
Textures
42
Texture dictionary
ch1_01_gvyard
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvyard_b.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_gvyard_b is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1711.73, -287.84, 48.09.

The map files (IPLs) that place it include ch1_01_long_9 and hei_ch1_01_long_9.

Also placed by ch1_01_long_9

Models like ch1_01_gvyard_b

local obj = CreateObject(`ch1_01_gvyard_b`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…