ch1_01_gvyard_stairs

ch1_01_gvyard_stairs is a structure of the GTA V map in Pacific Bluffs, from the base game. It measures 26.7 × 51.7 × 13.7 m and is drawn with 1,530 triangles and 25 textures, up to 78 m away. From far away the game draws ch1_01_gvyard_stairs_lod in its place.
- Model
- ch1_01_gvyard_stairs
- Hash
- 1562784043 (0x5D26312B)
- What it is
- structure
- Size (m)
- 26.7 × 51.7 × 13.7
- Size class
- huge
- LOD distance (m)
- 78
- Vertices
- 1,785
- Triangles
- 1,530
- Textures
- 25
- Texture dictionary
- ch1_01_gvyard
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvyard_stairs.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_gvyard_stairs is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1799.22, -145.46, 71.15.
The map files (IPLs) that place it include ch1_01_long_12 and hei_ch1_01_long_12.
Also placed by ch1_01_long_12
- ch1_01_decl09
- ch1_01_decl13
- ch1_01_gvyard_c
- ch1_01_gvyard_d
- ch1_01_gvy_dtl04
- ch1_01_land06
- ch1_01_land_00a
- ch1_01_land_00b
- ch1_01_land_07
- ch1_01_newhedgesa
- ch1_01_water_01
Models like ch1_01_gvyard_stairs
local obj = CreateObject(`ch1_01_gvyard_stairs`, coords.x, coords.y, coords.z, false, false, false)