GTA Explorer

ch1_01_gvyard_stairs

ch1_01_gvyard_stairs, a structure of the GTA V map in Pacific Bluffs

ch1_01_gvyard_stairs is a structure of the GTA V map in Pacific Bluffs, from the base game. It measures 26.7 × 51.7 × 13.7 m and is drawn with 1,530 triangles and 25 textures, up to 78 m away. From far away the game draws ch1_01_gvyard_stairs_lod in its place.

Model
ch1_01_gvyard_stairs
Hash
1562784043 (0x5D26312B)
What it is
structure
Size (m)
26.7 × 51.7 × 13.7
Size class
huge
LOD distance (m)
78
Vertices
1,785
Triangles
1,530
Textures
25
Texture dictionary
ch1_01_gvyard
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvyard_stairs.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_gvyard_stairs is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1799.22, -145.46, 71.15.

The map files (IPLs) that place it include ch1_01_long_12 and hei_ch1_01_long_12.

Also placed by ch1_01_long_12

Models like ch1_01_gvyard_stairs

local obj = CreateObject(`ch1_01_gvyard_stairs`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…