ch1_01_gvy_dtl02

ch1_01_gvy_dtl02 is a detail piece of the GTA V map in Pacific Bluffs, from the base game. It measures 152 × 205 × 39.1 m and is drawn with 14,171 triangles and 8 textures, up to 109 m away.
- Model
- ch1_01_gvy_dtl02
- Hash
- 395877562 (0x17989CBA)
- What it is
- detail piece
- Size (m)
- 152 × 205 × 39.1
- Size class
- huge
- LOD distance (m)
- 109
- Vertices
- 22,573
- Triangles
- 14,171
- Textures
- 8
- Texture dictionary
- ch1_01_church
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvy_dtl02.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_gvy_dtl02 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1772.42, -228.06, 58.21.
The map files (IPLs) that place it include ch1_01_strm_8 and hei_ch1_01_strm_8.
Also placed by ch1_01_strm_8
- prop_gravestones_01a
- prop_gravestones_02a
- prop_gravestones_07a
- prop_gravestones_09a
- prop_fncres_02a
- prop_fncres_02d
- prop_bollard_05
- prop_gravetomb_01a
- prop_gravestones_05a
- prop_fncres_06a
- prop_snow_flower_02
- prop_birdbathtap
Models like ch1_01_gvy_dtl02
- ch1_01_gvy_dtl01
- ch1_01_gvy_dtl03
- ch1_01_gvy_dtl04
- ch1_01__decal001
- ch1_01__decal002
- ch1_01_church
- ch1_01_decalgrime_01
- ch1_01_hedgedtl_05
- ch1_01_hedgedtl_06
- ch1_01_hedgedtl_07
- ch1_01_hedgedtl_08
- ch1_01_hedgedtl_09
local obj = CreateObject(`ch1_01_gvy_dtl02`, coords.x, coords.y, coords.z, false, false, false)