GTA Explorer

ch1_01_gvy_dtl02

ch1_01_gvy_dtl02, a detail piece of the GTA V map in Pacific Bluffs

ch1_01_gvy_dtl02 is a detail piece of the GTA V map in Pacific Bluffs, from the base game. It measures 152 × 205 × 39.1 m and is drawn with 14,171 triangles and 8 textures, up to 109 m away.

Model
ch1_01_gvy_dtl02
Hash
395877562 (0x17989CBA)
What it is
detail piece
Size (m)
152 × 205 × 39.1
Size class
huge
LOD distance (m)
109
Vertices
22,573
Triangles
14,171
Textures
8
Texture dictionary
ch1_01_church
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvy_dtl02.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_gvy_dtl02 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1772.42, -228.06, 58.21.

The map files (IPLs) that place it include ch1_01_strm_8 and hei_ch1_01_strm_8.

Also placed by ch1_01_strm_8

Models like ch1_01_gvy_dtl02

local obj = CreateObject(`ch1_01_gvy_dtl02`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…