ch1_01_gvy_dtl03

ch1_01_gvy_dtl03 is a detail piece of the GTA V map in Pacific Bluffs, from the base game. It measures 113 × 147 × 7.64 m and is drawn with 8,283 triangles and 19 textures, up to 103 m away.
- Model
- ch1_01_gvy_dtl03
- Hash
- 1869466727 (0x6F6DCC67)
- What it is
- detail piece
- Size (m)
- 113 × 147 × 7.64
- Size class
- huge
- LOD distance (m)
- 103
- Vertices
- 12,312
- Triangles
- 8,283
- Textures
- 19
- Texture dictionary
- ch1_01_church
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvy_dtl03.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_gvy_dtl03 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1648.27, -190.39, 56.50.
The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.
Also placed by ch1_01_strm_7
- prop_gravestones_02a
- prop_fncres_02d
- prop_gravestones_01a
- prop_gravestones_04a
- prop_gravestones_07a
- prop_veg_grass_02_a
- prop_bench_08
- prop_gravestones_09a
- prop_gravestones_05a
- prop_gravetomb_01a
- prop_veg_crop_02
- prop_snow_flower_01
Models like ch1_01_gvy_dtl03
- ch1_01_gvy_dtl01
- ch1_01_gvy_dtl02
- ch1_01_gvy_dtl04
- ch1_01__decal001
- ch1_01__decal002
- ch1_01_church
- ch1_01_decalgrime_01
- ch1_01_hedgedtl_05
- ch1_01_hedgedtl_06
- ch1_01_hedgedtl_07
- ch1_01_hedgedtl_08
- ch1_01_hedgedtl_09
local obj = CreateObject(`ch1_01_gvy_dtl03`, coords.x, coords.y, coords.z, false, false, false)