GTA Explorer

ch1_01_gvy_dtl03

ch1_01_gvy_dtl03, a detail piece of the GTA V map in Pacific Bluffs

ch1_01_gvy_dtl03 is a detail piece of the GTA V map in Pacific Bluffs, from the base game. It measures 113 × 147 × 7.64 m and is drawn with 8,283 triangles and 19 textures, up to 103 m away.

Model
ch1_01_gvy_dtl03
Hash
1869466727 (0x6F6DCC67)
What it is
detail piece
Size (m)
113 × 147 × 7.64
Size class
huge
LOD distance (m)
103
Vertices
12,312
Triangles
8,283
Textures
19
Texture dictionary
ch1_01_church
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvy_dtl03.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_gvy_dtl03 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1648.27, -190.39, 56.50.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_gvy_dtl03

local obj = CreateObject(`ch1_01_gvy_dtl03`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…