GTA Explorer

ch1_01_beachrck_c

ch1_01_beachrck_c, a terrain piece of the GTA V map in Pacific Bluffs

ch1_01_beachrck_c is a terrain piece of the GTA V map in Pacific Bluffs, from the base game. It measures 59.1 × 38.0 × 17.7 m and is drawn with 8,856 triangles and 6 textures, up to 100 m away. From far away the game draws ch1_01_beachrck_c_lod in its place.

Model
ch1_01_beachrck_c
Hash
4277418831 (0xFEF43B4F)
What it is
terrain piece
Size (m)
59.1 × 38.0 × 17.7
Size class
huge
LOD distance (m)
100
Vertices
5,744
Triangles
8,856
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_beachrck_c.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_beachrck_c is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2674.14, -110.95, 11.53.

The map files (IPLs) that place it include ch1_01_strm_0 and hei_ch1_01_strm_0.

Also placed by ch1_01_strm_0

Models like ch1_01_beachrck_c

local obj = CreateObject(`ch1_01_beachrck_c`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…