GTA Explorer

ch1_01_gvyard_c

ch1_01_gvyard_c, a piece of the GTA V map in Pacific Bluffs

ch1_01_gvyard_c is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 117 × 151 × 13.7 m and is drawn with 10,360 triangles and 52 textures, up to 100 m away. From far away the game draws ch1_01_gvyard_c_lod in its place.

Model
ch1_01_gvyard_c
Hash
1515171992 (0x5A4FB098)
What it is
piece
Size (m)
117 × 151 × 13.7
Size class
huge
LOD distance (m)
100
Vertices
10,330
Triangles
10,360
Textures
52
Texture dictionary
ch1_01_gvyard
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvyard_c.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_gvyard_c is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1649.74, -190.40, 58.76.

The map files (IPLs) that place it include ch1_01_long_12 and hei_ch1_01_long_12.

Also placed by ch1_01_long_12

Models like ch1_01_gvyard_c

local obj = CreateObject(`ch1_01_gvyard_c`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…