ch1_01_gvy_dtl04

ch1_01_gvy_dtl04 is a detail piece of the GTA V map in Pacific Bluffs, from the base game. It measures 241 × 113 × 35.9 m and is drawn with 880 triangles and 3 textures, up to 153 m away.
- Model
- ch1_01_gvy_dtl04
- Hash
- 2670963698 (0x9F33ABF2)
- What it is
- detail piece
- Size (m)
- 241 × 113 × 35.9
- Size class
- huge
- LOD distance (m)
- 153
- Vertices
- 1,013
- Triangles
- 880
- Textures
- 3
- Texture dictionary
- ch1_01_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_gvy_dtl04.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_gvy_dtl04 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1753.71, -162.21, 55.13.
The map files (IPLs) that place it include ch1_01_long_12 and hei_ch1_01_long_12.
Also placed by ch1_01_long_12
- ch1_01_decl09
- ch1_01_decl13
- ch1_01_gvyard_c
- ch1_01_gvyard_d
- ch1_01_gvyard_stairs
- ch1_01_land06
- ch1_01_land_00a
- ch1_01_land_00b
- ch1_01_land_07
- ch1_01_newhedgesa
- ch1_01_water_01
Models like ch1_01_gvy_dtl04
- ch1_01_gvy_dtl01
- ch1_01_gvy_dtl02
- ch1_01_gvy_dtl03
- ch1_01_beachdec_00
- ch1_01_beachdec_01
- ch1_01_beachdec_02
- ch1_01_beachdec_03
- ch1_01_beachdec_04
- ch1_01_beachdec_05
- ch1_01_beachdec_06
- ch1_01_beachdec_07
- ch1_01_chumash_sign
local obj = CreateObject(`ch1_01_gvy_dtl04`, coords.x, coords.y, coords.z, false, false, false)