GTA Explorer

ch1_01_church

ch1_01_church, a piece of the GTA V map in Pacific Bluffs

ch1_01_church is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 46.7 × 40.2 × 19.1 m and is drawn with 8,607 triangles and 35 textures, up to 100 m away. From far away the game draws ch1_01_church_lod in its place.

Model
ch1_01_church
Hash
2409327808 (0x8F9B6CC0)
What it is
piece
Size (m)
46.7 × 40.2 × 19.1
Size class
huge
LOD distance (m)
100
Vertices
12,520
Triangles
8,607
Textures
35
Texture dictionary
ch1_01_church
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_church.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_church is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1685.06, -277.29, 60.32.

The map files (IPLs) that place it include ch1_01_strm_8 and hei_ch1_01_strm_8.

Also placed by ch1_01_strm_8

Models like ch1_01_church

local obj = CreateObject(`ch1_01_church`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…