ch1_01_dec_06

ch1_01_dec_06 is a decal of the GTA V map in Pacific Bluffs, from the base game. It measures 30.4 × 7.42 × 2.38 m and is drawn with 34 triangles and 18 textures, up to 299 m away. From far away the game draws ch1_01_dec_06_lod in its place.
- Model
- ch1_01_dec_06
- Hash
- 2638885929 (0x9D4A3429)
- What it is
- decal
- Size (m)
- 30.4 × 7.42 × 2.38
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 33
- Triangles
- 34
- Textures
- 18
- Texture dictionary
- ch1_01_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_dec_06.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_dec_06 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2030.83, -148.08, 26.54.
The map files (IPLs) that place it include ch1_01_long_11 and hei_ch1_01_long_11.
Also placed by ch1_01_long_11
Models like ch1_01_dec_06
- ch1_01_beachdec_00
- ch1_01_beachdec_01
- ch1_01_beachdec_02
- ch1_01_beachdec_03
- ch1_01_beachdec_04
- ch1_01_beachdec_05
- ch1_01_beachdec_06
- ch1_01_beachdec_07
- ch1_01_chumash_sign
- ch1_01_decl03
- ch1_01_decl03b
- ch1_01_decl04
local obj = CreateObject(`ch1_01_dec_06`, coords.x, coords.y, coords.z, false, false, false)