ch1_01_chumash_sg_lod

ch1_01_chumash_sg_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 1.47 × 2.43 × 2.80 m and is drawn with 278 triangles and 1 texture, up to 500 m away.
- Model
- ch1_01_chumash_sg_lod
- Hash
- 56210154 (0x0359B2EA)
- What it is
- low-detail (LOD) model
- Size (m)
- 1.47 × 2.43 × 2.80
- Size class
- medium
- LOD distance (m)
- 500
- Vertices
- 417
- Triangles
- 278
- Textures
- 1
- Texture dictionary
- ch1_01_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_01_chumash_sg_slod_children.ydd
- Definition file
- cityhills_01_metadata_005.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_chumash_sg_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2679.25, -28.90, 16.09.
The map files (IPLs) that place it include ch1_01 and hei_ch1_01.
Also placed by ch1_01
- 0x0fd5de4f
- 0x12eb8b11
- 0x14134903
- 0x1fedf029
- 0x22790fbe
- 0x289715e6
- 0x2cce5fc7
- 0x3c26d13a
- 0x3ce6f2de
- 0x51fc9de0
- 0x56c9d647
- 0x616964e3
Models like ch1_01_chumash_sg_lod
local obj = CreateObject(`ch1_01_chumash_sg_lod`, coords.x, coords.y, coords.z, false, false, false)