ch1_01_decalgrime_01

ch1_01_decalgrime_01 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 45.7 × 39.4 × 14.1 m and is drawn with 547 triangles and 2 textures, up to 50 m away.
- Model
- ch1_01_decalgrime_01
- Hash
- 2772177216 (0xA53C1140)
- What it is
- piece
- Size (m)
- 45.7 × 39.4 × 14.1
- Size class
- huge
- LOD distance (m)
- 50
- Vertices
- 750
- Triangles
- 547
- Textures
- 2
- Texture dictionary
- ch1_01_church
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_decalgrime_01.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_decalgrime_01 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1685.21, -277.10, 57.38.
The map files (IPLs) that place it include ch1_01_strm_8 and hei_ch1_01_strm_8.
Also placed by ch1_01_strm_8
- prop_gravestones_01a
- prop_gravestones_02a
- prop_gravestones_07a
- prop_gravestones_09a
- prop_fncres_02a
- prop_fncres_02d
- prop_bollard_05
- prop_gravetomb_01a
- prop_gravestones_05a
- prop_fncres_06a
- prop_snow_flower_02
- prop_birdbathtap
Models like ch1_01_decalgrime_01
- ch1_01__decal001
- ch1_01__decal002
- ch1_01_church
- ch1_01_gvy_dtl01
- ch1_01_gvy_dtl02
- ch1_01_gvy_dtl03
- ch1_01_hedgedtl_05
- ch1_01_hedgedtl_06
- ch1_01_hedgedtl_07
- ch1_01_hedgedtl_08
- ch1_01_hedgedtl_09
- ch1_01_hedgedtl_10
local obj = CreateObject(`ch1_01_decalgrime_01`, coords.x, coords.y, coords.z, false, false, false)