GTA Explorer

ch1_01_land_00a

ch1_01_land_00a, a terrain piece of the GTA V map in Pacific Bluffs

ch1_01_land_00a is a terrain piece of the GTA V map in Pacific Bluffs, from the base game. It measures 141 × 126 × 64.9 m and is drawn with 2,665 triangles and 29 textures, up to 160 m away. From far away the game draws ch1_01_land_00a_lod in its place.

Model
ch1_01_land_00a
Hash
11139288 (0x00A9F8D8)
What it is
terrain piece
Size (m)
141 × 126 × 64.9
Size class
huge
LOD distance (m)
160
Vertices
1,640
Triangles
2,665
Textures
29
Texture dictionary
ch1_01_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_land_00a.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_land_00a is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1830.29, -145.71, 69.10.

The map files (IPLs) that place it include ch1_01_long_12 and hei_ch1_01_long_12.

Also placed by ch1_01_long_12

Models like ch1_01_land_00a

local obj = CreateObject(`ch1_01_land_00a`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…