GTA Explorer

ch1_01_charthssign

ch1_01_charthssign, a piece of the GTA V map in Pacific Bluffs

ch1_01_charthssign is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 34.8 × 26.4 × 7.03 m and is drawn with 3,708 triangles and 15 textures, up to 66 m away. From far away the game draws ch1_01_charthssign_lod in its place.

Model
ch1_01_charthssign
Hash
3345572347 (0xC76961FB)
What it is
piece
Size (m)
34.8 × 26.4 × 7.03
Size class
huge
LOD distance (m)
66
Vertices
4,194
Triangles
3,708
Textures
15
Texture dictionary
ch1_01_pipelineinn
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_charthssign.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_charthssign is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2146.43, -381.60, 15.64.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_charthssign

local obj = CreateObject(`ch1_01_charthssign`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…