GTA Explorer

ch1_01_chumash_sg_slod

ch1_01_chumash_sg_slod, a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs

ch1_01_chumash_sg_slod is a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 2.80 × 2.70 × 0.27 m and is drawn with 86 triangles and 2 textures, up to 1,000 m away.

Model
ch1_01_chumash_sg_slod
Hash
1068639719 (0x3FB225E7)
What it is
super-low-detail (SLOD) model
Size (m)
2.80 × 2.70 × 0.27
Size class
medium
LOD distance (m)
1000
Vertices
162
Triangles
86
Textures
2
Texture dictionary
0x58b99df4
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_chumash_sg_slod.ydr
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_chumash_sg_slod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2679.14, -29.01, 16.08.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

Models like ch1_01_chumash_sg_slod

local obj = CreateObject(`ch1_01_chumash_sg_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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