GTA Explorer

ch1_01_sea_ch1_01_uw_12

ch1_01_sea_ch1_01_uw_12, a water or sea piece of the GTA V map in Pacific Ocean

ch1_01_sea_ch1_01_uw_12 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 347 × 325 × 290 m and is drawn with 326 triangles and 9 textures, up to 299 m away.

Model
ch1_01_sea_ch1_01_uw_12
Hash
1074610124 (0x400D3FCC)
What it is
water or sea piece
Size (m)
347 × 325 × 290
Size class
huge
LOD distance (m)
299
Vertices
223
Triangles
326
Textures
9
Texture dictionary
ch1_01_sea_ch1_01_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_ch1_01_uw_12.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_ch1_01_uw_12 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2906.59, -652.71, -192.60.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_ch1_01_uw_12

local obj = CreateObject(`ch1_01_sea_ch1_01_uw_12`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…