GTA Explorer

ch1_01_sea_ch1_01_uw_dec_02

ch1_01_sea_ch1_01_uw_dec_02, a decal of the GTA V map in Pacific Ocean

ch1_01_sea_ch1_01_uw_dec_02 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 185 × 205 × 45.0 m and is drawn with 3,296 triangles and 2 textures, up to 299 m away.

Model
ch1_01_sea_ch1_01_uw_dec_02
Hash
861512474 (0x3359A31A)
What it is
decal
Size (m)
185 × 205 × 45.0
Size class
huge
LOD distance (m)
299
Vertices
2,998
Triangles
3,296
Textures
2
Texture dictionary
ch1_01_sea_ch1_01_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01_sea.rpf\ch1_01_sea_ch1_01_uw_dec_02.ydr
Definition file
cityhills_01_metadata_017_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sea_ch1_01_uw_dec_02 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2842.01, -227.64, -25.15.

The map files (IPLs) that place it include ch1_01_sea_long_0 and hei_ch1_01_sea_long_0.

Also placed by ch1_01_sea_long_0

Models like ch1_01_sea_ch1_01_uw_dec_02

local obj = CreateObject(`ch1_01_sea_ch1_01_uw_dec_02`, coords.x, coords.y, coords.z, false, false, false)

 

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