ch1_01_dummyhd

ch1_01_dummyhd is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 1.00 × 1.00 × 1.00 m and is drawn with 12 triangles and 13 textures, up to 15 m away.
- Model
- ch1_01_dummyhd
- Hash
- 3175204269 (0xBD41C5AD)
- What it is
- piece
- Size (m)
- 1.00 × 1.00 × 1.00
- Size class
- medium
- LOD distance (m)
- 15
- Vertices
- 24
- Triangles
- 12
- Textures
- 13
- Texture dictionary
- ch1_01_gvyard
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_dummyhd.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_dummyhd is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1722.66, -207.77, 50.68.
The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.
Also placed by ch1_01_strm_7
- prop_gravestones_02a
- prop_fncres_02d
- prop_gravestones_01a
- prop_gravestones_04a
- prop_gravestones_07a
- prop_veg_grass_02_a
- prop_bench_08
- prop_gravestones_09a
- prop_gravestones_05a
- prop_gravetomb_01a
- prop_veg_crop_02
- prop_snow_flower_01
Models like ch1_01_dummyhd
- ch1_01__decal001
- ch1_01__decal002
- ch1_01_1a_slod1
- ch1_01_1b_slod1
- ch1_01_bank
- ch1_01_bankdtls
- ch1_01_barrier01
- ch1_01_barrier01a
- ch1_01_barrier01b
- ch1_01_basewalls00
- ch1_01_beach_slod_01
- ch1_01_beach_slod_02
local obj = CreateObject(`ch1_01_dummyhd`, coords.x, coords.y, coords.z, false, false, false)