ch1_01_emissivea_lod

ch1_01_emissivea_lod is a low-detail (LOD) model of the GTA V map in Banham Canyon, from the base game. It measures 0.05 × 0.73 × 0.87 m and is drawn with 2 triangles and 1 texture, up to 500 m away.
- Model
- ch1_01_emissivea_lod
- Hash
- 4185237007 (0xF975A60F)
- What it is
- low-detail (LOD) model
- Size (m)
- 0.05 × 0.73 × 0.87
- Size class
- small
- LOD distance (m)
- 500
- Vertices
- 4
- Triangles
- 2
- Textures
- 1
- Texture dictionary
- 0x8c939d78
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_emissivea_lod.ydr
- Definition file
- cityhills_01_metadata_005.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_emissivea_lod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2969.11, 362.25, 19.84.
The map files (IPLs) that place it include ch1_01 and hei_ch1_01.
Also placed by ch1_01
- 0x0fd5de4f
- 0x12eb8b11
- 0x14134903
- 0x1fedf029
- 0x22790fbe
- 0x289715e6
- 0x2cce5fc7
- 0x3c26d13a
- 0x3ce6f2de
- 0x51fc9de0
- 0x56c9d647
- 0x616964e3
Models like ch1_01_emissivea_lod
- ch1_01_emissiveb_lod
- ch1_01_emissivec_lod
- ch1_01_emissivef_lod
- 0x3ce6f2de
- 0x51fc9de0
- 0x616964e3
- 0x6368dc7b
- 0x80d8aa07
local obj = CreateObject(`ch1_01_emissivea_lod`, coords.x, coords.y, coords.z, false, false, false)