char_marnie

- Name
- char_marnie
- Textures
- 1
- Some of them
- char_marnie
- Pack
- basegame
RequestStreamedTextureDict('char_marnie')
while not HasStreamedTextureDictLoaded('char_marnie') do Wait(0) end
DrawSprite('char_marnie', 'char_marnie', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)