char_milsite

- Name
- char_milsite
- Textures
- 1
- Some of them
- char_milsite
- Pack
- basegame
RequestStreamedTextureDict('char_milsite')
while not HasStreamedTextureDictLoaded('char_milsite') do Wait(0) end
DrawSprite('char_milsite', 'char_milsite', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)