char_michael

- Name
- char_michael
- Textures
- 1
- Some of them
- char_michael
- Pack
- basegame
RequestStreamedTextureDict('char_michael')
while not HasStreamedTextureDictLoaded('char_michael') do Wait(0) end
DrawSprite('char_michael', 'char_michael', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)