char_mansion_ai_m

- Name
- char_mansion_ai_m
- Textures
- 1
- Some of them
- char_mansion_ai_m
- Pack
- basegame
RequestStreamedTextureDict('char_mansion_ai_m')
while not HasStreamedTextureDictLoaded('char_mansion_ai_m') do Wait(0) end
DrawSprite('char_mansion_ai_m', 'char_mansion_ai_m', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)