char_maude

- Name
- char_maude
- Textures
- 1
- Some of them
- char_maude
- Pack
- basegame
RequestStreamedTextureDict('char_maude')
while not HasStreamedTextureDictLoaded('char_maude') do Wait(0) end
DrawSprite('char_maude', 'char_maude', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)